Blue Frames Animation

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diploma in 3d animation


5 Months

we are offering 3D Animation Course by expert faculty.

 

Maya Modelling

  • Creating primitive objects
  • Moving Objects in the 3D Space
  • Maya View Tools
  • Layouts, Saved Layouts
  • Channel Box and Manipulators
  • Grouping and Parenting
  • Spline Modelling
  • About Nurbs (Non-uniform rational B-spline)
  • Creating Curve and Surfaces
  • Attaching and closing Surfaces
  • Duplicating curves
  • Lofting and revolving surfaces
  • Procedural Modeling and more...

Invigorator

  • Importing Adobe Illustrator files into Maya for text and Logo treatments. 

Rendering Overview

  • What is rendering
  • How Maya renders
  • Shader Networks
  • Shading Groups
  • Materials
  • Lights
  • Maya architecture
  • Nodes and Attributes
  • Hyper Graph
  • IPR (Interactive Photo realistic Rendering)

 

Lighting:

  • Type of lights – Usage, Techniques
  • Light Linking
  • New linking to Objects workflow
  • Reason for light linking – matching live footage lighting
  • Light attributes (Adjusting, manipulators)

Motion Blur:

  • OptiFX Techniques and Tips
  • Occlusion – as applies to light glow
  • Auto – exposure – as applies to Shader Glow.

 

Shadows:

  • Depth map
  • What, When and Why to use
  •  Reuse / Share depth maps
  •  Ray traced
  •  What, When and why to use
  •  Shadow Techniques (For realism and optimization)
  •  Adding hard or soft shadows to a scene
  •  Shafts of Light – light fog
  •  Trouble – shooting section for shadow problems
  • Shadow linking
  • Control which objects cast shadows

 

Rendering Performance:

  • Selective Ray tracing
  • Multithreaded tile – based batch renderer concepts
  • Renderer

Generalized Constraints:

  • Comprehensive assortment of constraints

Maya Fusion LE:

  • For image file translations, and getting content to and from videotape

Organic Modeling:

  • Rebuilding surfaces
  • Editing Control Vertices (CV)
  • NURBS Boolean
  • Apply subtraction, intersect and union Operations across multiple NURBS surfaces and more...

 

General Animation:

  • Powerful Keyframing Tools
  • Keyframing
  • First Cut, copy and paste of animated objects in the timeline
  • Animation playblast for rapid review of complex scenes
  • Path Animation
  • Animate an object along a curve or surface Edit path or other animation parameters during playback;
  • Set Driven Key
  • Establish Relationships where one action automatically drives another
  • Dope sheet
  • Rapid and intuitive global editing of keyframe timing. Channel Box and more...
  • Channel Box
  • Quickly edit an Object’s attributes, one or more fields at a time.
  • Graph Editor.

 

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